Talk:Warbirth

Build sets
In this mod, there are several building sets: PRimary: Secondary:
 * European (m??): Britons, Saxons
 * Nomadic (slavic) (u): Danes, Magyars, Russians, Poles, Kipchak
 * Low Asian (a): Liang, Goguryeo, Turks
 * Desert mud (t): Nubians, Khazars
 * High Asian (s???)
 * Roman (t???)
 * Indian (e???): Used by Indians
 * Persian (i???)
 * Roman (n???)

RKC wonders

 * Buddhist Grottoes
 * Ayasofia
 * Abbey
 * Kong Miao
 * Detinets

New wonders

 * Yakushi-ji
 * Great Synagogue
 * Nataraja Temple
 * Wild Goose Pagoda
 * Bogrund Stave Church
 * Damascus Mosque/Church
 * Hayr as-Sharqi citadel (al-Gharbi is used as a Muslim palace)
 * Prambananan Complex
 * Borobodur
 * Tarkhaneh
 * Bulguksa
 * Palace - this is the Nobles' Court (???)

Units
While most units follow the conventional format of Rise of Kings, there are some noteworthy changes:
 * Most nomadic factions use the same sort of units -- notably, Steppe Nomads as a horse archer unit. This is true for the Turks, Khazars and Kipchak as it is for other sedentary cultures such as the Tibetans and Sogdians.
 * Most factions use lancers, but the unique units of some factions (druzhniky, heavy lancers, scara cavalry, jarls) are recruited either from a Warrior Hall or a Noble Residence.